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Design, engineering and technology
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Make electric dough
In this fun science activity for kids, students will make play dough that can insulate or conduct electricity.
Make colourful dough with salt and another with sugar to find out which one will work! Through this process they will learn about conductors and insulators. Students will also learn about ionic bonding.
This is a resource that encourages learners to have fun with science. An activity sheet is available to download for free.
We have also included a bonus wordsearch using terminology from the activity to promote sticky learning.
Oh ho ho, and please do share your experiment highlights with us @IETeducation! #SantaLovesSTEM
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Make a trap to detect Santa
Try out this fun science experiment, designed for primary school students, to catch Santa as he delivers your presents by creating an electronic trap!
The engineering context
Engineers need to be able to understand how electrical circuits are drawn and communicated; This includes the use of circuit symbols to produce circuit diagrams and schematics. This knowledge could be used when investigating, designing or making electrical and electronic circuits in the future.
What equipment will you need?
A thin piece of sponge – a washing up sponge is great, but make sure it is completely dry, Scissors, Masking or sticky tape, Aluminium kitchen foil, 3 crocodile leads (you will need another 2 if you do the extension task), A 2 x AA battery pack, A 3V buzzer
How to do it
Step 1 - Cut a square of the thin sponge approximately 10cm x 10cm.
In the centre, cut a hole approximately 4cm in diameter.
⚠ Be careful when using scissors. Always have an adult on standby in case you need help.
Step 2 - Cut two pieces of aluminium foil slightly smaller than your piece of sponge.
Step 3 - Using masking or sticky tape, tape one piece of aluminium foil to the top of the sponge and the other to the bottom. The tin foil pieces MUST NOT touch if the sponge is not pressed down but should once it is pressed.
Step 4 - Attach one crocodile lead to the top piece of foil and one to the bottom piece.
You have now built the pressure pad for your Electronic Santa Detector, but you need to put it in a circuit for something to happen. Follow the diagram in the activity sheet below to connect the components with your crocodile leads.
When you gently press the centre, the buzzer should sound.
Now all you need to do is leave it somewhere you think Santa will stand when he delivers your presents. Just inside your bedroom door, perhaps, or at the end of your bed with your stocking.
When he steps on the pressure pad, the buzzer will sound and alert you to him being in the room.
You might also want to disguise it so it is not noticeable. Santa is old and wise, and if he sees it, he will know not to step on it!
Download the Make a trap to detect Santa activity sheet for free!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Oh ho ho, and please do share your experiment highlights with us @IETeducation! #SantaLovesSTEM.
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Handmade Christmas decoration
This engaging activity is one of a series of accessible STEM resources designed to allow learners to use the theme of the Christmas period to develop their knowledge and skills in Design & Technology, and Engineering.
Learners will gain valuable insights into what constitutes a sturdy structure and how to ensure it possesses strength and visual appeal. Applying their newfound knowledge, they will craft their unique ornament, putting their skills to the test.
This activity can serve as a central lesson in teaching the construction of robust structures using relatively weaker materials. It can also seamlessly integrate into a comprehensive learning scheme emphasising practical making and assembly skills within design and technology. Educators seeking to enhance their teaching resources can use this activity alongside the IET Education resource: Christmas Mobile.
Tools/resources required
5 sticks of the same length
5 rubber bands
String or twine for the hanging loops
The engineering context
Structural engineers must understand how to utilise weaker materials to create more robust structures, such as using rope to make bridges.
Suggested learning outcomes
By the end of this activity, students will understand how to construct a strong structure from weaker materials, and they will be able to make a strong and visually attractive ornament that they can hang from a Christmas tree.
Download the Homemade Christmas decoration activity sheet for free!
All activity sheets and supporting resources are free to download, and all the documents are fully editable so that you can tailor them to your students and your schools’ needs.
The activity sheet includes teacher notes, guidance, helpful web links, and links (where appropriate) to the national curriculum in the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Oh ho ho, please share your creations with us @IETeducation! #SantaLovesSTEM.
The History of Christmas tree ornaments
The history of Christmas tree ornaments is a fascinating tale that dates back centuries. Historians trace the tradition of decorating trees during the holiday season to ancient civilisations like the Egyptians, Romans, and Vikings, who adorned trees with symbols of prosperity and religious significance. However, the modern concept of hanging ornaments on Christmas trees emerged in Germany during the 16th century. Initially, these ornaments were simple decorations made from fruits, nuts, and candles. Over time, the ornaments evolved, incorporating glass-blown baubles, delicate figurines, and intricate designs. Today, Christmas tree ornaments are cherished keepsakes, reflecting cultural traditions and personal memories and symbolising festive cheer and celebration.
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Magic trick
This free resource focuses on the making of a magic trick which makes a pack of cards disappear, using complex graphics products made from nets.
Magic tricks use design and mathematics to make them work effectively and this trick uses boxes that must fit together snugly to deceive the audience.
A free activity sheet and handout is available to download below.
And please do share your classroom learning highlights with us @IETeducation
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Create a Christmas mobile
Get creative with crafts this Christmas and build a beautiful mobile inspired by the winter holidays
A versatile lesson for teaching about constructing robust structures and the principles of balance. It can be incorporated into a broader curriculum on design and technology, emphasising making and assembly skills.
Learners will be encouraged to collect a variety of natural materials that they can use to craft a Christmas mobile. This homemade mobile will make a great sustainable Christmas decoration for the home or classroom.
This is one of a series of free STEM resources designed to allow students to use the theme of the Christmas period to develop their knowledge and skills in Design and Technology, and Engineering.
The IET Education resource: Homemade Christmas decoration can be combined with this activity to create one of the hanging ornaments.
The time and resources required for this activity will vary depending on the types and quantities of decorations. We recommend using one of the following suggestions to make your mobile:
Fir/pine cones - Cones that have been collected previously and allowed to dry out are the best. They take paint well if dry and can look effective with decoration. Keep the hanging loops long.
Small fir trees - These are simple to construct.
Clay star - This will be a heavy element for the mobile. The impact of different weights on the mobile should be considered. Bolts do not have to be used if not available.
Pipe cleaner star - Learners may need additional assistance with measuring the length of the pipe cleaner to split it into five.
Using natural materials will give a unique, designer effect, but shop-bought decorations can be mixed in if time is short.
Suggested learning outcomes
By the end of this activity, students will be able to understand what makes a structure strong, they will be able to understand the concept of balancing, and they will be able to make a strong, well-balanced and visually attractive Christmas mobile.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Oh ho ho, and please do share your inspiring creative crafts with us @IETeducation! #SantaLovesSTEM.
https://education.theiet.org/primary/teaching-resources/create-your-own-winter-mobile/
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Graphic project to create Christmas gift tokens
A design project to use creativity in gift making vouchers for family and friends
In this activity, learners will make a book of Christmas gift tokens, add some Christmas promises, and then give it to someone as a Christmas gift.
This is one of a series of free STEM resources designed to allow learners to use the theme of the Christmas period to develop their knowledge and skills in Mathematics, Design and Technology and Engineering.
This activity could be used as a main lesson activity to teach how to make useable objects from printed graphic designs. It could also be used as part of a wider scheme of learning focusing on graphics skills, techniques and processes.
Follow our step-by-step guide to create your very own Christmas gift tokens:
Step 1 – Using the Christmas gift token worksheet, print off the front cover and as many gift tokens as required.
Step 2 – Safely cut out the front cover and as many gift tokens as needed. Staple the front cover and gift tokens together to make a book.
Step 3 – Add your promises. You can come up with these yourself or use the list in the activity sheet.
Step 4 – Give your Christmas gift tokens to someone on Christmas day!
Download our free activity sheet for teachers’ notes and fun extension activities!
The engineering context
Cheques are used as a payment method in numerous engineering scenarios, such as paying for the installation of a new alarm system or payment for the materials needed to build a bridge.
Graphic design is key to new product creation and solving global issues.
Suggested learning outcomes
By the end of this activity, students will know the purpose of and main elements that make up a gift token, and they will be able to make a book of Christmas gift tokens and add promises to it.
Download the Christmas gift tokens activity sheets for free!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Oh ho ho, and please do share your gift token photos with us @IETeducation! #SantaLovesSTEM.
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Christmas emoji
Design an emoji that reflects the festive season in this fun graphics activity
In this fun and creative activity, learners will use the theme of the festive season to design an emoji. They will think about what the festive season means to them and list their favourite things about this time of year. They will then use this list to sketch initial ideas for their own emoji before producing a final design that could be used on a phone or computer.
This is one of a series of free STEM resources designed to allow learners to use the theme of the Christmas period to develop their knowledge and skills in Design and Technology, and Engineering.
This activity could be used as a main lesson activity to teach about sketching skills, following a brief and the use of modern communications technologies. It could also be used as part of a wider scheme of learning focusing on the design process or as a one-off transition activity.
Resources required
A round coin (e.g. two pence or ten pence)
A4 or A3 paper
Graph paper (or sheet from the resource)
Pencils, coloured pencils, paints and/or felt tip pens
A fine-liner pen for detailing on sketches
A pair of compasses or round object to draw large circles (e.g. a drinking cup or mug)
The engineering context
The development of ideas is fundamental to the work of the engineer working to solve a problem. To be able to work to a brief is the start of all engineering problem-solving activities.
Suggested learning outcomes
By the end of this activity, students will know the purpose of emojis, they will be able to understand how to design an emoji using a given theme, and they will be able to sketch with confidence!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved U.K. nations; England, Northern Ireland, Scotland and Wales.
Oh ho ho, and please do share your emojis with us @IETeducation! #SantaLovesSTEM.
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Make a woven bag
Use recycled materials to produce a basket/bag that can be used to store small items or presents for Christmas.
In this fun activity for Key Stage 2, students will develop their knowledge and understanding of the weaving process and how it can be applied to make products. This is a challenging exercise that requires dexterity.
This activity could be used as a main lesson activity to teach about the skills and techniques associated with making textile products using weaving. It could also be used as part of a wider scheme of learning focusing on environmental issues within design and technology.
This is one of a series of free STEM resources designed to allow learners to use the theme of the festive season to develop their knowledge and skills in Design and Technology, and Engineering.
Recycling helps to reduce the number of new materials we need to make products. Your challenge is to use recycled paper to make a great-looking and strong woven storage basket for Christmas.
Download our free activity sheet for a step-by-step guide on how to make your own woven bag!
Tools/resources required
Recycled paper
Scissors
PVA glue
Skewer or dowel
Empty card box
The engineering context
Engineers must understand the environmental impact of the designs they produce and how their carbon footprint can be reduced, for example, by using recycled or reused materials more.
Structural engineers must understand how to utilise weaker materials to create more robust structures, such as using rope to make bridges.
Weaving is an essential skill for textile designers and engineers.
Suggested learning outcomes
By the end of this activity, students will be able to apply the process of weaving to create a basket, understand how strong structures can be created from weaker materials, and understand the benefits of using recycled materials to make products.
Download the Make a woven bag activity sheet for free!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Oh ho ho, and please share your classroom learning highlights with us @IETeducation.
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Animal graphics project
Learn about simple mechanisms and make an animal that moves in this fun and creative activity for kids!
Students will use templates to help them cut out the parts for a DIY cardboard animal, and they will make the parts of a simple mechanism using cams and linkages, which will be attached to a round shaft made from a skewer; This will allow the legs of the animal to move up and down slowly.
This activity could be used as a main lesson activity to teach learners about simple mechanisms and how the direction of motion can change from rotary to reciprocating.
This is one of a series of free STEM resources designed to support the delivery of key topics within science and design and technology, which could be carried out individually or in pairs. The teacher presentation could be left on the whiteboard as a supporting guide as they do this. Learners may need assistance cutting the cardboard to ensure the cuts are accurate.
As an optional extension activity, learners could add their own designs to their animal’s body and legs. Keeping the white paper template stuck to the legs allows them to be decorated as desired.
Tools/resources required
Card tubes
Wooden skewers
Glue sticks/ glue
sticky tack
Cardboard
Brass split pin fasteners
The engineering context
Mechanisms are used in almost every moving product, ranging from trains and cars to washing machines and door handles that must be pushed down to open, see-saws and scissors. They either transmit motion or change it in some way, increasing or decreasing its strength, quality, or type.
Suggested learning outcomes
By the end of this activity, students will be able to understand that a linkage and cam can create movement, they will be able to make an amazing animal from graphics materials, and they will be able to use cams and linkage to make the legs move on the amazing animal.
Download the Animal graphics project activity sheet for free!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation.
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Sustainable lighting design
Design and make a sustainably powered light
This fun engineering project for KS3 will allow students to embrace sustainable engineering as they learn to combine scientific principles with artistic flair to craft their unique and planet-friendly light.
This activity could be used as a main lesson to teach about the benefits of using renewable energy and how it can help solve social problems. It could also be used as part of a wider scheme of learning focussing on sustainability and the 6Rs (rethink, refuse, reduce, reuse, recycle, repair).
Approximately 1 billion people worldwide, or 15% of the total population, have no access to mains electricity. How could a lamp be powered for children living in these conditions to enable them to read and study at night?
What you will need
Hi-bright light emitting diodes (LEDs).
Block connectors with two pin connections at either end, or solder and soldering equipment.
Insulation tape.
Red and black wires or crocodile clips.
A low power DC generator/motor (a motor working in reverse acts as a generator).
Pre-made or purchased turbine blades to attach to the generator.
The engineering context
Engineers bear a social and ethical obligation to consider the environmental impact when addressing design challenges. Understanding how to generate greener energy is imperative for aspiring electrical or electronic engineers, given that the renewable energy sector is one of the rapidly expanding industries in the field of engineering.
Suggested learning outcomes
By the end of this activity, students will be able to understand what is meant by, and the need for, renewable energy. They will be able to design and make a sustainably powered light, and they will understand how wind turbines work.
Download the free activity sheet!
All activity sheets and supporting resources are free to download, and all the documents are fully editable so that you can tailor them to your students and your schools’ needs.
The activity sheet includes teacher notes, guidance, helpful web links, and links (where appropriate) to the national curriculum in the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
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Make a shadow puppet for Halloween
Learn how to make a shadow puppet for Halloween using card, craft sticks and sticky tape
This resource focuses on making shadow puppets and developing supporting knowledge about the relationship between light and shadow. This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within design and technology and science.
This could be used as a one-off activity in D&T or science and is designed to be carried out individually.
The ‘character’ for the puppet made by each learner could be based on personal preference or could be linked to learning in literacy – for example, a character from ‘Wind in the Willows’ if that book is being studied. If linked in this way, the activity could be carried out in small teams, with each team member making a different character from the story. Additional time could be allowed to research the character for the puppet.
The shape of the puppet could be taken from the associated handout, from outlines of images found on the internet, or drawn by hand by the learners.
This is an engaging and practical exercise for KS2 that will develop students’ science knowledge and encourage their creativity.
How long will this activity take?
This activity will take approximately 20-40 minutes to complete. It should be noted that there are options presented in the activity sheet which could extend the time needed to carry out this activity.
Tools/resources required
Card (photocopies of handouts, if used)
Masking tape
Craft sticks
Tracing paper (for screen)
Large boxes (for extension activity)
Scissors
Torches
The engineering context
Engineers need to understand how light behaves when designing products for many practical applications. For example, when designing buildings, they may consider the provision of windows and artificial lighting; and when designing cars, they may consider the power and position of both internal and external lights and the placement of mirrors.
Suggested learning outcomes
By the end of this activity students will know that blocking the path of light causes a shadow and to be able to use scissors to make a graphic product.
This resource focuses on making shadow puppets and developing supporting knowledge about the relationship between light and shadow.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation.
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Design a jetpack
Consider how a jetpack works and sketch an idea for a wearable jetpack
In this activity learners will make use of the theme of football on the moon to design a jetpack that can be worn by either the players or referee during a moon football game. They will look at jetpack design and the different parts of a jetpack. They will then sketch an idea for a wearable jetpack for use during the game.
This is one of a series of resources that are designed to allow learners to use the theme of football on the moon to develop their knowledge and skills in Science, Design & Technology and Engineering. This resource focusses on learners looking at jetpack aviation to design a jetpack that the players or referee can use during a game of football on the moon.
The teacher will introduce the theme of playing football on the moon and the challenges that would be faced when doing this, before introducing and explaining how a jetpack works. Learners will then have time to go through the design brief and sketch their design ideas before reporting back to the class in an informal style or as part of a formal presentation.
This activity can be simplified (particularly for less able students) by providing sentence starters for annotations/labelling of sketches and/or providing templates for learners to draw around, such as images of the referee and players.
As an extension learners can make a life size model of the jetpack or design a spacesuit to be work by the players and/or referee.
This activity is designed to take between 50-80 minutes.
The engineering context
Travelling and potentially living on the moon presents all sorts of challenges for engineers to overcome. For example, how will we breathe, how will we cope with much lower gravity, how will we play sports and keep fit?
Suggested learning outcomes
By the end of this free resource students will be able to design a wearable jetpack for a game of football on the Moon; know the different parts of a jetpack; and understand how jetpacks function and the technology needed to make them work.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation.
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Design a football robot referee
Designing a robot that can perform the duties of an assistant referee during a football game
In this activity learners will make use of the theme of football on the moon to design a robot that can perform the duties of an assistant referee during a game in the ‘Lunar League’. They will consider the challenges associated with playing football on the moon and the duties of an assistant referee. They will then produce a labelled sketch of their idea to meet a set of design criteria.
This is one of a series of resources that are designed to allow learners to use the theme of football on the moon to develop their knowledge and skills in Design & Technology and Engineering. This resource focusses on learners designing a robot to act as an assistant referee during a game of football on the moon.
The teacher will introduce the theme of playing football on the moon and the challenges that would be faced when doing this, before explaining the task to learners and introducing the design brief. Learners will then have time to sketch their design ideas and report back to the class on their successes and failures and what they would do differently if they were to repeat the task.
As an extension learners can design a logo for the Lunar League that could be shown on the side of the robot assistant referee; produce a model and prototype of the design idea, using electronics to make it functional; and/or design a robot referee for the games of football to be played on the moon.
This activity is designed to take between 50-80 minutes.
The engineering context
Travelling and potentially living on the moon presents all sorts of challenges for engineers to overcome. For example, how will we breathe, how will we cope with much lower gravity, how will we play sports and keep fit?
Engineers have a moral and ethical responsibility to ensure that their work is sustainable and that they do not negatively impact the environment. This includes the use of sustainable energy sources to power products.
Suggested learning outcomes
By the end of this free resource students will be able to understand the challenges associated with playing football on the moon; understand the roles and responsibilities of an assistant referee in a game of football; and be able to design a robot that can perform the duties of an assistant referee for a game of football on the moon.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation.
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Design a football pitch
Designing a football arena for the moon
In this activity learners will make use of the theme of football on the moon to design a future football stadium for playing the game on the moon. They will think about the main design considerations and requirements for the stadium. They will then learn how to draw a football pitch step by step and produce annotated sketches of their idea.
This is one of a series of resources that are designed to allow learners to use the theme of football on the moon to develop their knowledge and skills in Design & Technology, Graphic Design and Engineering. This resource focusses on learners designing a stadium for playing football on the moon.
The teacher will introduce the theme of playing football on the moon, before introducing and discussing the design brief with learners. Learners will then have time to research and design their stadia for playing football on the moon.
This activity can be simplified (particularly for less able students) by providing partially completed arena designs for weaker learners to add to and improve and/or providing card or paper cut outs of different arena elements that they could assemble to produce a finished design.
As an extension learners can introduce vector illustration to their design or make a card scale model of the stadium and/or design a stadium for playing other sports on the moon, such as athletics, rugby, cricket or netball. How would the requirements of these differ from football?
This activity is designed to take between 50-70 minutes.
Tools/resources required
Pens or pencils
Coloured pencils
Rulers
Paper
Computer and internet for research
The engineering context
Travelling and potentially living on the moon presents all sorts of challenges for engineers to overcome. For example, how will we breathe, how will we cope with much lower gravity, how will we play sports and keep fit, how will we develop the facilities to live happy, healthy and fulfilling lives?
Suggested learning outcomes
By the end of this free resource students will be able to understand the main considerations when designing sports stadia; design a stadium for playing football on the moon; and present design ideas as annotated sketches.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation.
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Build a communication system for the moon
Learn about how electronic intercom circuits can help players communicate
In this activity students will gain an understanding of how soundwaves travel and are received to allow them to be heard in the ear. Building on students pre-existing knowledge of circuits this activity focusses on how football players on the Moon could communicate to each other using electronics. Students then apply their skill to build an intercom circuit.
This resource uses the theme of football on the Moon to allow learners to develop their knowledge and skills in design & technology, mathematics and science. In this activity learners will use the theme of football on the Moon to learn about how electronic intercom circuits can help players communicate.
The teacher will introduce the activity and explain how sound waves allow us to hear. The teacher will then discuss the problems communicating on the Moon and explain why an electronic circuit is necessary. Learners will then have the opportunity to manufacture and test their own intercom.
This activity can be simplified (particularly for less able students) by placing components onto the PCB/stripboard prior to soldering and/or using helping hands to hold PCB/stripboard in place.
As an extension learners can research what methods could be used to make the intercom wireless.
This activity is designed to take between 40-60 minutes.
Tools/resources required
Paper cups and string
Sharp pencils and sticky tack
Electronic components (see PPt list on slide 7)
Soldering irons and stands
Helping hands
Wire strippers and cutters
Lead free solder
PCB making kit
Tracing paper to print PCB mask
Stripboard (see PPt slides 16-18)
Stripboard track cutters
The engineering context
Engineers create and develop communication systems for numerous activities that take place in very different environments. For example, deep sea divers need to communicate underwater and armed forces have to communicate in all weather conditions.
Suggested learning outcomes
By the end of this free resource students will be able to understand how hearing works translating sound waves; understand how sound waves can travel through string by vibration and wire by electrical signal; and be able to build an intercom circuit.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation.
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Make a terrarium to grow grass on the moon
Grow grass in a terrarium to use on a football pitch on the Moon
In this activity learners will make use of the theme of football on the moon to make an experiment of terrarium, so that grass can be grown for a lunar football game.
This is one of a series of resources that are designed to allow learners to use the theme of football on the moon to develop their knowledge and skills in Science, Design & Technology and Engineering. This resource focusses on making a closed terrarium with glass jars to show how grass could be grown on the moon, therefore overcoming some of the external temperature issues of growing grass in this environment.
The teacher will introduce the activity and the theme of travelling to the moon, before discussing the challenge with learners. Teachers can carry out demonstrations at stages throughout the lesson to show what is required and check that all learners understand and carry actions out in the correct order.
This activity can be simplified (particularly for less able students) by providing pre-measured amounts of materials and marked jars for learners to fill to.
As an extension students can discuss and experiment with the effects of rotating the jars. What would happen if this didn’t take place? Students could also have a go at identifying other plants that could be grown in the terrarium for use on the moon e.g. food plants.
This activity is designed to take between 35-65 minutes plus growing time and of course, caring for your terrarium.
Tools/resources required
Clean jam jar and lid
Activated charcoal
Stones
Soil
Grass seed
The engineering context
Travelling and potentially living on the moon presents all sorts of challenges for engineers to overcome. For example, how will we breathe, how will we cope with much lower gravity, how will we play sports and keep fit? How will we grow plants, grass and food?
Suggested learning outcomes
By the end of this free resource students will be able to understand the concept of living organisms surviving on the Moon; set up an experiment to grow grass in a terrarium and be able to evaluate the findings of the experiment.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation.
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Design an astronauts menu
Selecting and comparing foods for a spaceflight to the moon
In this activity learners will make use of the theme of travelling to the moon to design a menu that is suitable for astronauts. They will experiment with different types of food and test their suitability for space travel. They will then decide what food astronauts eat in space and create a menu that includes breakfast, lunch and dinner for space travellers, and considering ready to eat food packages… And don’t forget the salt and pepper!
The teacher will introduce the activity and the theme of lunar travel and exploration and finding out about food in space, before playing a video for students to watch. Teachers will then introduce the design brief and set students the task of designing an astronauts’ menu.
This activity can be simplified (particularly for less able students) by providing partially completed menu ideas to guide learners; providing premeasured ingredients to reduce the chance of errors when designing the menu; and/or providing foods that are suitable rather than asking learners to bring examples in from home.
As an extension students could design packaging for each of the food items in their menu and/or discuss ways of storing the packaged food on a spacecraft, so it is kept safe on the way to the moon.
This activity is designed to take between 55-80 minutes.
Tools/resources required
Pens and pencils
Zipper seal bags of all sizes
Aluminium foil
Plastic wrap
Recyclable storage containers
Plastic shopping bags
Masking tape
Markers
Portion sizes of food for tasting
The engineering context
Travelling and potentially living on the moon presents all sorts of challenges for engineers to overcome. For example, how will we breathe, how will we cope with much lower gravity, how will we eat and prepare food, how will we develop the facilities to live happy, healthy and fulfilling lives?
Suggested learning outcomes
By the end of this free resource students will be able to understand the main considerations when designing a menu for astronauts; know the types of food that are suitable for space travel and be able to test and develop ideas for a menu for astronauts going to the moon.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation.
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Design a robot to draw lines on a pitch
Sketching an idea and writing a microcontroller program for the line painting robot to follow
This resource focusses on robotics engineering where learners design and write a program for a robot that could mark out the pitch lines for a game of football.
Students will produce a labelled sketch of their idea and write a microcontroller program for the electronic aspects of the robot.
This is one of a series of resources that are designed to allow learners to use the theme of sports to develop their knowledge and skills in Design & Technology and Engineering.
The teacher will introduce the theme of playing football on the moon and the challenges that would be faced when doing this, before explaining the robot design worksheet and task ahead to design and assemble their robot and then program it to complete the task assigned.
This activity is designed to take between 90-140 minutes.
Tools/resources required
Pens, pencils and coloured pencils
Crumble controller board and USB download cable
Three red crocodile clips and three black crocodile clips
Three AA batteries and battery pack
Two Crumble motors
Crumble software and computer hardware for programming
The engineering context
Electrical, electronic and control engineers need to have knowledge, understanding and skills associated with circuit design and assembly, and the programming of electronic control systems.
Travelling and potentially living on the moon presents all sorts of challenges for engineers to overcome. For example, how will we breathe, how will we cope with much lower gravity, how will we play sports and keep fit?
Suggested learning outcomes
By the end of this free resource students will be able to understand the challenges of living and playing football on the moon; be able to produce a labelled sketch of a design for a moon based pitch marker robot and be able to write a program for the electronics of the orbit, so it can mark out the pitch.
All activity sheets and supporting resources to design a robot are free online to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation.
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Create a foldable football goal
Designing and making a foldable goal that could be transported to and used in Lunar football matches
In this activity learners will make use of the theme of football on the moon to design and make a model of a foldable goal for use in a Lunar league football game. They will consider the issues with playing football on the moon and transporting equipment to it. They will then design and make a model of a goal that could be folded into a tube for transport, then opened up and used.
This is one of a series of resources that are designed to allow learners to use the theme of football on the moon to develop their knowledge and skills in Design & Technology and Engineering. This resource focusses on learners designing and making a model of a foldable goal that could be transported to, and then used for a game of football on the moon.
The teacher will introduce the theme of playing football on the moon and the challenges that would be faced when doing this, before explaining the design brief and task ahead to design, make and test a model goal.
This activity can be simplified (particularly for less able students) by providing templates for the shape of the goals and/or pre-cutting the straws and string into required sizes.
As an extension students could organise a Lunar Football League with other groups in the school; design and make a model of a space rocket to get your goals to the moon and/or design foldable equipment for other sports, such as Rugby goals or a cricket sightscreen.
This activity is designed to take between 60-100 minutes.
Tools/resources required
Paper straws
Scissors
String (or wool)
Ruler
Pencils
A bamboo skewer or similar thin rod
Sticky tape
A cardboard tube (E.g. the inside of a cling-film/tin foil roll)
A small ball, such as a table tennis ball
The engineering context
Travelling and potentially living on the moon presents all sorts of challenges for engineers to overcome. For example, how will we breathe, how will we cope with much lower gravity, how will we play sports and keep fit?
Suggested learning outcomes
By the end of this free resource students will be able to understand the challenges of living and playing football on the moon; design and make a model of a foldable goal; and understand the function of different shapes of structure.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation.
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Explore electrical resistance
Testing the electrical resistivity of different materials
In this activity learners will make use of the theme of electrical resistance to experiment with an electronic circuit. They will learn how to use an electronic multimeter and will then apply their skills to test the electrical resistivity of various materials.
This activity could be used as a main lesson activity to teach about resistors and their use. It could also be used as part of a wider scheme of learning focussing on the selection of materials for different applications.
This is one of a series of resources developed in association with the National Grid ESO, to allow learners to use the theme of electronics to develop their knowledge and skills in Design & Technology and Science. This resource focusses on practical experiments investigating the resistance of different materials. National Grid ESO ensure that Great Britain has the essential energy it needs by ensuring supply meets demand every second of every day.
The teacher will explain what is meant by resistance and then explain the task to the learners through a series of practical hands-on activities. At the end of the session the teacher will get the learners back together to discuss their findings.
This activity can be simplified (particularly for less able students) by setting up the multimeter in advance to the correct range before handing to learners.
This activity is designed to take between 45-70 minutes.
Tools/resources required
Multimeters (digital or analogue)
Assorted resistors, including 33kΩ
Breadboards
Crocodile clips
Pencils and paper
Glass of water
Table salt
Selection of materials (for the extension activity)
The engineering context
Many components, such as integrated circuits, can be damaged by high current. An understanding of resistance allows electrical engineers to select resistors to protect these components, ensuring the effective and continued operation of the electronic devices.
Suggested learning outcomes
By the end of this free resource students will be able to choose materials based on their resistivity; understand the basics of resistance; and be able to use electronic devices to measure resistance.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation.